E-simulations are capable of immersing learners in ‘authentic’ e-learning environments, providing innovative and valid teaching and assessment that is seamlessly interwoven in the process of skill acquisition and experience transfer. The Resource Guide contributes to the development of the capacities required by educational institutions to design, develop, implement, evaluate and research the impacts of e-Simulations. The project website provides additional supporting documents and useful links.
The Resource Library contains a collection of higher education learning and teaching materials flowing from projects funded by the Commonwealth of Australia including those from the Australian Learning and Teaching Council.
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10 resources found.
Strategic leadership for institutional teaching and learning centres: developing a model for the 21st century
Building academic staff capacity for using eSimulations in professional education for experience transfer
Project EnROLE Blue Report: encouraging role based online learning environments
The seamless integration of Web3D technologies with university curricula to engage the changing student cohort
Digital learning communities: investigating the application of social software to support networked learning
ePortfolio use by university students in Australia: Informing excellence in policy and practice
Stage one of the project explored the current scope of national and international ePortfolio practice in higher education in Australia. An analysis of ePortfolio contexts identified government policy, technical standards, academic policy and learning and teaching as contexts where strategies may be employed to support effective practice. The types of ePortfolios used was documented and issues in relation to implementation identified. Additionally, innovative practice in ePortfolio use in higher education was explored and recommendations made to guide policy developments.