The project team developed an online assessment system for the improvement of evaluation of Human Biology students’ higher level learning and skill development. The project team sought to address the challenge of teaching large classes, by developing a system which will provide a more sophisticated online dialogue with students and improved individual feedback mechanisms. The assessment system extends the aspects of Human Biology that can be assessed online (including laboratory exercises); provides analytical tools (including sets of exemplars and remedial materials); administers richer, more analytical feedback; and embeds reflective practice and self-performance assessment into the feedback component of the online assessment system. The project team have collaborated with partner institutions who have implemented the online assessment tool, in an effort to share evaluation and feedback and make improvements to the system.
Resource Library
The Resource Library contains a collection of higher education learning and teaching materials flowing from projects funded by the Commonwealth of Australia including those from the Australian Learning and Teaching Council.
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20 resources found for ‘online assessment’.
Computer aided feedback and assessment system
An integrated system for online clinical assessment of practical skills (eCAPS) for web-based courses
Learning to teach online: developing high-quality video and text resources to help educators teach online
Online Assessment Feedback as an Instument of Reflective Learning Practice in Human Biology
Assessing and improving spatial ability for design-based disciplines utilising online systems
An online psychometric test of spatial ability (the 3D Ability test) was developed specifically for design-based disciplines. A series of online interactive 3D learning tasks designed to improve spatial skills are also provided. The learning tasks include remediation options for poor performers and purpose-designed gender neutral activities to address the gender bias in spatial performance. The test and 3D learning tasks are available on the project website.
The Medici project: developing a multi-disciplinary, sustainable resource for blended learning initiatives in tertiary medical education
Outcomes-based planning, graduated descriptors and quality indicators for pharmacy experiential placements
Outcomes from the project include: seventeen experiential learning and assessment tasks published within an online central repository website, the development and trialling of a competency graduated descriptors tool, and a quality indicators framework indicating stakeholder responsibilities and pre-placement during placement and post placement aspects. The online repository is available at the project website.
Supporting student peer assessment and review in large groupwork projects
The project’s purpose is to further the educational design and dissemination of an online tool to support and facilitate self-and-peer assessment of individual contributions in large group work projects. The online tool supports group work processes through facilitating self-and-peer assessment by providing quantitative and qualitative feedback, evaluation, reflection and review opportunities.
IS-IT learning? Online interdisciplinary scenario-inquiry tasks for active learning in large, first year STEM courses
Assessing group work in media and communications
In Media and Communications, authentic tasks are the basis of learning through assessment. Media production in the real world is almost always a collaborative process. Hence, authentic assessment tasks require student to collaborate in groups. Collaborative group work effectively fosters both discipline-specific and generic professional attributes if carefully devised and managed. The project team identified common target areas for improvement, constructed and tested a range of practical tools and techniques for improving assessment in these areas, disseminated results and the products to the Media and Communication teaching community and are providing an online forum for on-going evolution, discussion, testing and feedback by the teaching community.
The main focus of the resource is group assessment relevant to a range of disciplines, for example media, communication, creative arts and medical disciplines. It includes 13 case studies (of majors from four universities), explores key issues in relation to group assessment, and includes links to the research literature and keynotes by leading authorities in assessment. The resource is useful for academic staff designing units, courses and programs and who may be intending to incorporate group work. The case studies are useful for both design and assessment samples and for benchmarking purposes. Video is used to develop the key issues: a rationale for group assessment; creating and managing groups; group marks; peer assessment; technology; transparency; and feedback. The presence of both staff and student views and experiences in the video material imparts a particular level of credibility to the discussion of issues and principles. Keynote addresses, on policy, design, implementation, evaluation and learning, from leading authorities in assessment principles, and the practice of group and collaborative assessment, are also included. The case studies are of particular interest to course, unit and program designers as well as academic developers and planning and quality staff, while the issues are of interest to all staff grappling with collaborative or group assessment. The videos, for example those in relation to the rationale for team work, may also be of benefit to students. Users should be made aware of the login link to the forum, an issue which may detract from the website's currency. The resource recognises the competing demands on the user's time and the cognitive load requirements though an accessible design template (using three main and four supplementary links), the use of short videos, and the links to the research literature. The user does not require prior experience, domain-specific knowledge or specific IT requirements to use the resource. The resource deals with the problematic issue of group assessment and solves key issues in a concise and user-friendly way. It is easy to read and navigate and does not need to be read in conjunction with the project report. It is a practical, easy-to-access and use website on group assessment and team work.
Learning in Networks of Knowledge: improving student outcomes using Web 2.0 concepts and a knowledge-networking approach
The Learning in Networks of Knowledge (LINK) Project explored and identified Web 2.0 applications and tools that can contributed to innovative and agile teaching and learning approaches centred on knowledge production in a networked environment. These approaches and a wide range of Web 2.0 applications were tested within an applied research setting in the Department of Internet Studies at Curtin University. Pedagogical challenges involved the development of authentic learning experiences and assessment tasks, while providing effective cognitive scaffolding within which learning could occur. The project website provides examples, guidance material, publications, tools and resources and should be read with the report.
Business education in the 21st century: Examining the antecedents and consequences of student team virtuality
This project investigated the need to train students to be able to work effectively in teams, particularly virtual teams. The project was both research-driven and experience-based and considered the concept of ‘virtuality’ in teaching and learning at university. Virtuality for the purpose of this project refered to online collaboration by team members without the constraints of time and the necessity to be in the same place. The project sought to establish how to:
- design online resources to facilitate implementation of virtual student teams
- select appropriate technologies to support virtual student team activities
- provide online training for staff and students to assess readiness
- enhance the effectiveness of virtual teamwork
- evaluate virtual student team projects in the Australian business education context.
Enhancing the assessment of learning in Australian Higher Education: Biological Sciences
The discipline of biological science encompasses the long standing fields such as zoology, botany and anatomy, along with the more recently defined fields of biochemistry, ecology, genetics, developmental biology and others. Students often take highly general first year programs, later branching into more specialised sub fields. As the number of undergraduate students attracted to science declined steadily in the last decade, there has been a growing concern regarding the qualifications and capacity of teachers, and that of curricula to effectively prepare and enthuse young people for careers in the sciences (Harris et al., 2005). The purpose of this project was to develop and strategically disseminate resources designed to enhance the assessment of learning in the biological sciences in Australian universities. The project involved fieldwork on assessment issues, and studies of current approaches and best practice in eight Australian universities.
Creating accessible teaching and support for students with disabilities
Experiential Placements in Pharmacy - Report Appendices
Outcomes from the project include: seventeen experiential learning and assessment tasks published within an online central repository website; the development and trialling of a competency graduated descriptors tool; and a quality indicators framework indicating stakeholder responsibilities and pre-placement, during placement and post placement aspects. The online repository is available at http://peld.altc.edu.au/.
Assessing group work in media and communications
In Media and Communications, authentic tasks are the basis of learning through assessment. Media production in the real world is almost always a collaborative process. Hence, authentic assessment tasks require student to collaborate in groups. Collaborative group work effectively fosters both discipline-specific and generic professional attributes if carefully devised and managed. The project team identified common target areas for improvement, constructed and tested a range of practical tools and techniques for improving assessment in these areas, disseminated results and the products to the Media and Communication teaching community and are providing an online forum for on-going evolution, discussion, testing and feedback by the teaching community.
Experiential Placements in Pharmacy - Final Report
Outcomes from the project include: seventeen experiential learning and assessment tasks published within an online central repository website; the development and trialling of a competency graduated descriptors tool; and a quality indicators framework indicating stakeholder responsibilities and pre-placement, during placement and post placement aspects. The online repository is available at http://peld.altc.edu.au/.
Promoting learning and teaching communities
Linuxgym: A sustainable and easy-to-use automated developmental assessment tool for computer scripting skills
The project focuses on the adaptation, further development and dissemination of LinuxGym, a system for improving IT students’ scripting skills through automated developmental assessment and feedback. Linuxgym will be both a desktop application and an online library of clearly categorized questions.
Teaching Australian Literature Survey
The project investigated the specific institutional structures, practices and resourcing of Australian literature teaching. Teaching Australian Literature Resource, available from the project website, is a freely available, online database housing information about the teaching activities data collected during the course of the project survey. Details about where and in what context Australian literary texts are taught, the types of assessment undertaken, the secondary texts recommended, and links to links to relevant university websites may be found.
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